Sunday 20 April 2014

Mo' Buttons!

I can now place working buttons on the HUD layer - the HUD layer is the same resolution as the screen, so things will look more spaced out on a tablet than on a phone, that's why I had to allow anchoring the buttons to any corner or centre of the screen.

Also, the countdown timer down at the bottom gives more a sense of a game, but so far nothing happens when it reaches 0:00.


No comments:

Post a Comment