Friday 2 May 2014

Building up a Game Editor

Starting to get the hang of Cocoa. The grid options window works great and I've added tabs on the sidebar for different purposes. Objects is where you instantiate game objects from; Layers is for creating and selecting Sprite and Image layers; Inspector is where you go to change the game object's properties; and Level has some general level properties. Doesn't do much yet, though!...



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